Lucky Block Mod 1.9/1.8.9/1.7.10

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Lucky Block Mod 1.7.10


The Lucky Block mod adds just one block, yet over one hundred possibilities to Minecraft! Just mine the Lucky Block, cross your fingers, and hope it will drop the items you need. But now, with this new version, you can expect more than just items; The Lucky block can spawn animals, monsters, other entities and even structures!


Gold. Think about it, there isn’t much use for it really. There’s no point wasting your gold on tools, swords and armor. How many clocks do you need when you can just look at the sun. And if you need gold nuggets to make potions, all it takes is one gold ingot and you already have nine. Do you wish there were better things to do with your gold? Or maybe if you could exchange it for something else?Now there’s a block that makes gold worth mining. It’s called the Lucky Block, and can be crafted with 4 gold ingots and a dropper, and can also be found naturally in your world. When you mine this block it will have an equal chance of dropping items, spawning entities or structures.


Installation Lucky Block Mod

Requires Minecraft Forge. Simply download with the button above and put the .jar file (without extracting) into your mods folder. Download Minecraft Forge.


You can even customize what the Lucky Block drops, but it is quite difficult. You can find the properties file in .minecraft/config/lucky/LuckyBlockProperties.txt. You can also use this file to change the Lucky Block ID (default 850) if you need to.



Luck Levels

  • Lucky blocks can get different ‘luck levels’ if you put them in a crafting table with certain items.
  • The ‘Luck’ of a lucky block is diplayed as a bar from 0 to 100
  • The higher the luck level, the more likely it is the lucky block will give you something good.
  • Luck levels can also be negative, 0 to -100. Negative luck levels make lucky blocks unlucky.
  • There are 3 Lucky Blocks in the creative inventory. One is normal, one has a luck level of 80 and one -80.
  • Only Lucky Blocks with a luck level of 0 can be stacked.
  • List of items that affect the luck level is under ‘Crafting’


  • Lucky blocks can now also generate inside of custom structues.
  • The current structures are a quartz ‘greek temple’ structure and a wreckage of stome bricks and netherrack.
  • Lucky blocks in the temple will have a luck level between 50 and 100, but in the wreckage it’s -50 to -100!
  • By default, there is a 50/50 chance a lucky block will spawn on its own or in a structure.
  • Lucky Blocks on their own have a luck level of -20 to 20.
  • Spawnrate back to 1 in 200 per chunk.


  • Added 6 new drops!
  • A temple with 8 Luckly Blocks (rare).
  • 2 Lucky Blocks. One lucky. One not. Choose wisely.
  • A bunch of different types of fish, with a fishing rod.
  • A villager riding on top of a stack of pigs.
  • Horses!
  • A pointless silly message about grave danger and mushrooms.

Config File

  • In the config file, the luck of a drop is specified by using @luck=[-2 to 2]. The higher the value, the more lucky the drop is.
  • Drops can now have a chance by using @chance=[any number].A chance of 0.5 means the drop is only half as likely to happen. A chance of 2 means the drop is twice as likely to happen.
  • When specifying the text in a drop (e.g. the name of an entity), if you want to use a quote (“) you can by putting a backslash befind it (\”)
  • You can now use #playerName to get the username of the player who mined the Lucky Block.
  • You can now make the Lucky Block do commands. Use: type=command,ID=”/randomcommand ect etc etc”. Note you will need to use the backslash method if the command contains quotes within it.
  • When making the lucky block to commands you can also use displayOutput=true/false and commandSender=”randomName”. displayOutput tells it whether it should show the output message (e.g. Given [Lucky Block] to PlayerInDisress) and is true by default. commandSender tells it who the command is from. By default it is “@” like a command block.
  • Lucky Blocks can also be set to show messages. Use: type=message,ID=”Hello there, #playerName. Sam said \”Lucky Blocks are cool\””. This will display a message in chat. As you can see, \” Can be used.
  • Since certain items in the crafting table give/take away luck from the Lucky, these can be specified in the file.
  • Spawnrate of structures can be specified with structureChance. every time the Lucky Block spawns it will have a 1 in (structureChance) chance of spawning within a structure.
  • To make the Lucky Block do drops on creative mode, use doDropsOnCreativeMode=true/false.
  • The items used to add/take away luck when crafting lucky blocks can be specified in the config file.[/spoiler]


  • The lucky block will drop itself when harvested with a silk touch pickaxe.
  • Each Lucky Block can have a pre-defined list of drops rather than using the drops in the config file. These can only be specified using commands, as below. A Lucky Block in your inventory with custom drops will say “Has custom drops” when you put your mouse over it.


  • Added two new commands: /giveluckyblock <player> [amount] [luck] [customDrops] and /setluckyblock <x> <y> <z> [luck] [customDrops]
  • The luck is a number between -100 to 100 and is the luck level of the Lucky Block.
  • Custom drops specify the list of drops this lucky block has to choose from. They don’t have be the same as the ones in the config file. Each drop must be surrounded by curly brackets. Example:
  • [code]/giveluckyblock playerName 1 50 {[email protected]=-1} {ID=type=structure,[email protected]=2}[/code]This gives a Lucky b]Block with a luck level of 50 that will only drop wooden swords or make forts. The more likely drop will obviously be forts, since it has @luck=2 and the lucky block has a luck level of 50.
  • Note that you will only be able to specify a very small amount of drops when typing this in chat, because there is not enough space. However, a command block allows for much longer commands.


  • Supports Minecraft 1.7.2
  • Added “Lucky Fishing Rod”
  • Added “Romantic Rose” (Technically poppy)
  • Changed all lucky tools and armour to be gold instead of diamond.
  • Called the overpowered zombie “Bob”
  • Increased spawnrate to 300.
  • Note you can get a lucky block from commands by doing /give <playername> lucky:lucky_block


Added even more drops

  •  3 new deadly structure traps featuring drowning, falling and burning
  •  TNT is in the air!
  •  Can generate a chest with random contents. There are currently 4 different types of chests to generate: dungeon chest, village blacksmith chest, bonus chest, custom lucky chest.

More properties

  •  You can change the spawn rate in the properties file!
  •  You can even customize the crafting recipe!


Added new drops

  • Many enchanted items
  • Custom book
  • (Almost) invincible zombie with enchanted sword and armor
  • Self-building totem pole whith diamond block on top
  • Colorful sheep
  • Quartz

Download Lucky Block Mod

For 1.9

For 1.7.10

For 1.7.2

Old version

For 1.6.4

Old version

Credits: Player In Distress

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