The Lord of the Rings Mod 1.7.10/1.7.2/1.6.4/1.6.2/1.5.2

http://img3.5minecraft.net/Mods/The-lord-of-the-rings-mod-2.jpg

The Lord of the Rings Mod 1.7.10

The Lord of the Rings Mod is a huge expansion planned for Minecraft that will aim to add the world of Middle-earth into the game. This will include content from J.R.R.Tolkien’s most famous work, the Lord of the Rings series, and eventually other related tales such as the Hobbit and the Silmarillion.

Features:

  • A new Middle-earth dimension, with multiple new biomes and terrain features
  • Hundreds of new blocks, ores, tools, foods and items
  • Characters and races from the Lord of the Rings series
  • An alignment system where you can play on the side of good or evil
  • Gameplay features dependent on the player’s alignment
  • Many quests ranging from small tasks to epic adventures
  • Seamless multiplayer integration right from the start

Screenshots:

The-Lord-of-the-Rings-Mod-1.png (720×371)

The-Lord-of-the-Rings-Mod-2.png (720×371)

The-Lord-of-the-Rings-Mod-3.png (720×371)

More information and Recipes:

  • Go to The Lord of the Rings Mod wiki page

Video:

Installation The Lord of the Rings Mod 1.7.10/1.7.2/1.6.4/1.6.2/1.5.2

  • Delete META-INF from minecraft.jar (unless installing on server)
  • Download the correct version of Minecraft Forge
  • Install it into the minecraft.jar
  • Download the mod
  • Place the mod zip file into the mods folder (if there isn’t a mods folder, start Minecraft with Forge installed and it will appear)
  • Enjoy the mod!

Changelogs:

Public Beta 17

+ Added the ability to create custom waypoints for the Middle-earth map
+ Added more waypoints, including waypoints in Near and Far Harad
+ Added other players’ locations on the Middle-earth map (and the option to hide your location)
+ Added new alignment factions: Near Harad, Far Harad, and Half-trolls
+ Added banner bearers for all factions with banners
+ Added the High Elves
+ Added the High Elven Crafting Table
+ Added High Elven armour, weapons, tools, and banners
+ Added High Elven torches, beds, and chandeliers
+ Added Elanor and Niphredil flowers in Lindon
+ Added the Near Haradrim
+ Added the Near Harad Crafting Table
+ Added Near Haradrim armour, weapons, and banners
+ Added the Pertorogwaith biome
+ Added better terrain generation, especially for mountains
+ Added stone in the Misty Mountains above a certain height
+ Added podzol in some Middle-earth forest biomes
+ Added the Tolfalas and Lebennin biomes
+ Added dense variants of some forest biomes
+ Added the Wilderland Hills biome
+ Added maple trees, maple wood, maple syrup, and maple beer
+ Added larch trees and wood
+ Added some new randomly generated structures
+ Added hobbit farms, farmers, and hireable farmhands
+ Added dwarves and dwarven mines to the Blue Mountains
+ Added birds
+ Added Crebain of Dunland
+ Added jungle scorpions and desert scorpions
+ Added gemsboks and flamingoes
+ Added gemsbok hide armour
+ Added lion fur beds
+ Added new Harad double flowers
+ Added the Rohirric Battleaxe
+ Re-added alignment dependencies for certain achievements
+ Added a cape for earning 25 achievements
+ Added a summon command for LOTR entities
+ Added more things to the language file
+ Added English (British), Spanish (Mexico), Spanish (Argentina), Croatian, and Serbian translations

* Increased the size of most biome variants
* Made Shire Orchard biomes smaller
* Made rivers less common again
* Split the Harad achievement category into Near and Far Harad
* Killing Uruk-hai no longer lowers Dunlending alignment, and vice versa
* Uruk-hai now have more health
* Renamed Mercenary Captains to Chieftains
* Replaced Galadhrim equipment with High Elven equipment in various loot tables
* Changed some trader-related alignment bonuses
* Changed the textures of fruit trees
* Improved sky textures
* Made dwarf houses less common
* Fixed a crash bug with dwarf houses on servers
* Fixed a saving bug with hobbits
* Fixed giraffes being immune to most sources of damage
* Fixed waypoint progress being reset on servers
* Fixed the uncrafting of sulfur and saltpeter blocks only giving one resource item
* Fixed being unable to place mugs on some blocks perfectly suited to mug-bearing
* Fixed structures not respawning NPCs

– Removed randomly generated lake biomes: the new terrain generation seems to generate enough lakes by itself

Public Beta 11.1

(requires Minecraft Forge version 9.11.1.953 or higher)

Public Beta 9.2

  • Fixed Elven and Morgul Portals being aligned to the wrong sides

Public Beta 9.1

  • Fixed a crash related to Dwarven Mine generation
  • Fixed mug blocks which contain drinks dropping empty mugs

Public Beta 9

  • Updated for Minecraft 1.6.4
  • Added the Rangers of the North and Rangers of Ithilien
  • Added Ranger armour
  • Added the Lone-lands biome
  • Added ruined Dúnedain towers
  • Added the Ithilien biome
  • Added Lebethron trees and wood
  • Added ruined beacon towers
  • Added asphodels
  • Added the Dunland biome
  • Added Dunlending warriors
  • Added Dunlending armour
  • Added the Emyn Muil biome
  • Added Mordor and Dead Marshes river biomes
  • Added Blacksmiths of Rohan in Rohan Fortresses
  • Added new large Mallorn and Mirk-oak designs
  • Added Grand Elven Treehouses for the Elf Lords
  • Added the ability to place mugs into the world
  • Added Dwarfwort and Dwarven Tonic
  • Added chat notifications when some alignment-limited actions cannot be performed
  • Added new troll walking animations
  • Good-aligned crafting tables and portals now require +1 alignment to use instead of 0
  • Changed the recipe of the Rohirric crafting table to fit better with the other table recipes
  • Hobbit pipes can now be dyed regardless of remaining durability
  • Basic crafting recipes including ore blocks, dyes, pressure plates and buttons are now crafted on the standard table
  • Fixed NPC-owned horses not despawning after their owner died
  • Medium-size Mirk-oaks now generate leaves that don’t decay
  • Falling leaves, blue flames, and marsh lights are now true particles instead of client-side entities
  • The Elven Trader announcement now specifies which player the trader arrives near if the world contains multiple players
  •  Wargs’ health can now range from 9 hearts to 15 hearts
  • Wargs in the Misty Mountains can now be ridden by regular orcs as well as Uruk-hai
  • Fixed being able to shift-click warg armour into the player’s inventory
  • Fixed slight misalignments on human and elf skins’ faces

Download The Lord of the Rings Mod 1.7.10/1.7.2/1.6.4/1.6.2/1.5.2

For 1.7.10

http://www.dl3.5minecraft.net/download.php?file=5cf03beac9d8fcd54cc2de16943e40c4

For 1.7.2

http://www.dl3.5minecraft.net/download.php?file=4e282907437f558a74e96fab160c6590

Old version

http://www.mediafire.com/download/60we276zyv5nfxs/%5B1.7.2%5D+The+Lord+of+the+Rings+Mod+Public+Beta+16.1.jar

For 1.6.4

http://dl2.5minecraft.net/download.php?file=d57816af3d4d0e4478dd0350b195ec77

Old version

http://dl2.5minecraft.net/download.php?file=776788780dd34afb0133180f19ad0129

For 1.6.2

http://dl2.5minecraft.net/download.php?file=e349cdb55c5ab726c5eadc772d6875f1

For 1.5.2

http://file.5minecraft.net/download.php?file=cc0406560a27f60a14cbba95704b75b7

For 1.5.1

http://file.5minecraft.net/download.php?file=054e183075ba9410d0bf07da33faa507

Credits: Mevans

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