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Pixelmon 3.1 Changelog
Minecraft 1.7.2
Forge v10.12.2.1121
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New Features:
– Using Forge v10.12.2.1121
– Now on Minecraft 1.7.2
-> Over 40,000 errors on conversion
– Spawning system redone
-> System redone to accommodate for new biomes and variations
– All messages are now contained in a lang file
-> Translations are now possible to do as a result of this
– Battle System Rewritten
-> Switching out now occurs properly
-> Targeting moves now work properly
-> 2v2 Battles now possible
->> Use /pokebattle2 to start a 2v2 battle
->> e.g. /pokebattle2
– New Pokeball Models
– New Animation for Pokeballs
– Pokeballs no longer collide with grass or snow
– New GUI on the side
– EXP now awarded upon capture
-> Pokeball in background is changed according to what the pokemon was caught in
– Rare Candies are no longer used if pixelmon can’t level
– Upgraded Anvil with sounds and config option for auto-replacing finished items
– Anvil finished items now go directly into inventory
– Healers when broken now drop a plate
– Config reworked
-> Shrines have a reusable config option
-> Now has description of settings
– Gen 5 Badges added
– Aluminium Base added (3 Alu bars -> 3 Alu Bases)
– Boss Loot is now a Tier System
-> Orbs drop chance lowered
-> Lower chance to get a master ball at lower tier bosses
– Pixelmon Statues implemented
-> Right click a pokemon while in creative (OP on SMP) to despawn
-> Use pokespawn to create one
->> e.g. /pokespawn statue
– All drops from non-boss pixelmon now go into inventory
-> Now receive a message when you get something
– All drops from pokeloot now go into inventory
– One new music track
– New Cries for the following Pixelmon
-> Arcanine
-> Archeops
-> Archen
-> Clefairy
-> Clefable
-> Eevee
-> Farfetch’d
-> Flygon
-> Gastly
-> Gengar
-> Growlithe
-> Hitmonlee
-> Hitmonchan
-> Horsea
-> Kangaskhan
-> Lampent
-> Litwick
-> Muk
-> Servine
-> Trapinch
-> Venomoth
-> Vibrava
-> Yanma
– Added the following Abilities
-> Battle Armor
-> Big Pecks
-> Blaze
-> Chlorophyll
-> Compound Eyes
-> Cute Charm
-> Damp
-> Drizzle
-> Drought
-> Dry Skin
-> Effect Spore
-> Filter
-> Flame Body
-> Guts
-> Hustle
-> Hyper Cutter
-> Intimidate
-> Keen Eye
-> Levitate
-> Moxie
-> Multiscale
-> Overgrow
-> Poison Point
-> Poison Touch
-> Pressure
-> Rain Dish
-> Rivalry
-> Rough Skin
-> Run Away
-> Shed Skin
-> Shell Armor
-> Skill Link
-> Sniper
-> Snow Warning
-> Soundproof
-> Speed Boost
-> Static
-> Sturdy
-> Swift Swim
-> Technician
-> Torrent
-> Wonder Guard
Bug Fixes:
– Pixel Spawner now spawns on snow
– Original Trainer now set when pokemon goes to the PC
– Custom Trainers retain rotation upon server start/stop
– Fix to negative xp with slow xp pixelmon
– Logging out/in in the nether or end no longer creates a new save file
– Friendship now reset upon trade
– Trainers no longer disappear client side
– Shrines no longer usable when already full
– No longer crash when has HM is required
– Choice item stat calculation fixed
– Wild pokemon have PP restored after they win a battle
– Flying pixelmon in battle now stop
-> Also no longer appear to fall when stopped
– Ice Shard and Icicle Crash corrections
– Revives now properly work
– Potions now actually heal
– Save file loading fixed for SMP
– Chance to stay paralysed lowered to 25% instead of 26%
– Nicknames can no longer be extremely long.
– Description for moves when learning a new move now fits in the GUI.
– Fixed Partial Trap moves (Fire Spin etc.)
– Fixed Multiple-Hit moves (DoubleSlap etc.)
– Fixed Multi-Turn moves (Fly, Dig)
– Fixed Solarbeam needing to charge up during Sunny weather
– Fixed the burn on switch bug
– Fixed the Oran Berry
– Fixed Protect
– Fixed Mist
– Fixed Facade
– Fixed stat changes happening before the damage calculation
– Fixed Overheat
– Fixed Baton Pass not moving over the stat modifiers
– Fixed Protect being able to be spammed without fail
– Fixed Roar/Whirlwind/Dragon Tail
– Fixed Substitute causing infinite waiting when status moves are inflicted.
– Fixed Electro Ball
– Fixed targets of moves i.e. Defence Curl failing when the opponent is a ghost type
– Fixed Friendship resetting after the FriendBall was used to capture on Eevee etc.
– Fixed Reflect
– Fixed Escaping not working when holding an item that isn’t a Smoke Ball
– Fixed Flinching
– Fixed Trick Room
– Fixed having a pokemon move space blank in the trainer editor causing a crash when later spaces are not blank
– Fixed Burn not dropping the damage from physical moves
– Fixed Confusion not lasting for the right amount of time
– Updated Flail’s effect from GenIV to GenV
This is the last update for Pixelmon on a 1.6.4 Minecraft environment.
If you are updating your Pixelmon version, simply delete the previous version from your mods folder and place the Pixelmon 3.0.4 ZIP into the mods folder. Make sure to delete your pixelmon.cfg from your config folder too.