Home / Minecraft Mods / Multishot Mod 1.8/1.7.10/1.7.2

Multishot Mod 1.8/1.7.10/1.7.2

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Multishot Mod

Multishot is a mod primarily meant for making timelapses or otherwise taking screenshots automatically, with a pre-set interval between the screenshots.
It also has some other features that might be useful when making timelapses or other videos, such as a few different motion modes (linear, circle, path) and a basic zoom functionality.

This version of Multishot (v3.x.x) is completely rewritten from scratch for Forge/FML. This means that it should now be compatible with most other mods that are written for Forge. In other words, now you can finally start making those timelapses in FTB or other modpacks! (provided that Forge is installed)

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Multishot hotkeys
Here are all the multishot hotkeys and their default values. They can be changed via the regular Minecraft Options -> Controls menu.

  • Multishot options menu (default: K)
  • Start/stop recording (default: M)
  • Start/stop motion (default: N)
  • Pause/unpause the recording, preserving the image counter and save directory (default: P)
  • Lock/unlock controls (default: L)
  • Hide/show the Multishot GUI (icons and messages and path markers) (default: H)

Additional hotkey combinations for controlling the motion settings

Circle and ellipse modes:

  • HOME + Pause key (default: P): Set the center point, around which the motion happens
  • END + Pause key (default: P): Set the target point, where the camera is pointed at the whole time when moving
  • HOME + DEL + Pause key (default: P): Remove the center point
  • END + DEL + Pause key (default: P): Remove the target point


Path modes:

  • Ctrl + Motion key (default: N): Move to the path start point
  • Shift + Motion key (default: N): Move to the closest (= hilighted) point
  • HOME + END + Pause key (default: P): Reverse the travelling direction of the currently selected path
  • END + Pause key (default: P): Set the target point, where the camera is pointed at the whole time when moving
  • END + DEL + Pause key (default: P): Remove the target point
  • Pause key (default: P): Add a new path point to the player’s current location, including the camera angle
  • INSERT + Pause key (default: P): Insert a new path point AFTER the hilighted point
  • INSERT + HOME + Pause key (default: P): Insert a new path point BEFORE the hilighted point
  • Ctrl + Multishot Menu Key (default: K): “Cut” (= store) the nearest path point (or more precisely, the index/id of it)
  • Ctrl + Pause key (default: P): Move (or more precisely, re-create) the previously stored path point to the player’s current location
  • DEL + Pause key (default: P): Remove the closest (= hilighted) path point
  • Ctrl + DEL + Pause key (default: P): Remove all path points from the current path
  • UP + Pause key (default: P): Change to the next path (+1)
  • DOWN + Pause key (default: P): Change to the previous path (-1)
  • UP + DOWN + Pause key (default: P): Reload the current path from file

Multishot options menu keys and tips

To change the multishot options through the options menu, here are the useful buttons and modifiers. The amounts are relative to the smallest unit of change:

  • Mouse left click or scroll up: +1
  • Mouse right click or scroll down: -1
  • Ctrl + mouse left click or scroll up: +10
  • Ctrl + mouse right click or scroll down: -10
  • Shift + mouse left click or scroll up: +100
  • Shift + mouse right click or scroll down: -100
  • Ctrl + shift + mouse left click or scroll up: +1000
  • Ctrl + shift + mouse right click or scroll down: -1000
  • Mouse middle click: Reset the value to default
  • Ctrl + mouse middle click: invert the value (+/-)
  • Setting the target directory is currently done as follows:
  • Copy the full path to the target directory to your clipboard
  •  Right click on the “Paste Path” button
  •  The path should then be displayed above the Back To Game button in a small font
  •   (Middle clicking the “Paste path” button resets the path to the default value)
  • Copying the path to clipboard in Windows 7:
  •   Go to the target directory in Explorer
  •   Copy the full path to clipboard by right clicking the directory in the top location bar and selecting “Copy address (as text)”
  •   Alternatively just write the path on any text editor, select it and copy it

About the motion modes:

First select the motion mode you want to use from the multishot Motion menu.
The Speed setting in the menu is shared between the Circle, Ellipse and Path modes.
Linear mode uses the separate per-axis settings.

* Linear mode:
– Simple constant, linear change along the x-, z- and y-axes and constant rotation left/right (yaw) and up/down (pitch), according to the settings.

* Circle mode:
– For travelling around a center point, for example when timelapsing the construction of a building.
– Set the center point by moving the player to that spot, and press HOME + Multishot pause key (default: P). You will get a blue marker.
– Set the point you want the camera looking at when moving, again by moving the player to that spot and pressing END + Multishot Pause key. You will get a red marker.
– You can also use the circle mode without the target point set, then the camera rotation is not changed while moving.
– The movement speed is the Speed in the Motion menu.
– The radius is defined by the distance from the player to the center point when you start the motion. In other words, you are on the circle when you start the motion.

* Ellipse mode:
WIP/TODO

* Path modes:

  • Note: Path (smooth) mode motion calculation and movement is TODO/WIP.
  • ‘Path (linear)’ mode moves in a straight line between two points. ‘Path (smooth)’ mode is meant to calculate a smooth curve along the defined points.
  • You can add path points by moving the player to the spot you want, including the camera angle, and pressing the Multishot Pause key (default: P).
  • After adding a point you will get a marker and a line indicating the camera looking angle.
  • The point/marker that you are closest to is hilighted by rendering it as yellow. Useful when deleting, moving or inserting points/markers.
  • You can insert new points in the middle of a path with INSERT + Multishot Pause key (default: P) or INSERT + HOME + Multishot Pause key (default: P).
  • You can reverse the path travelling direction of the selected path with HOME + END + Multishot Pause key (default: P).
  • You can optionally add a “global” target point by moving the player to that spot and pressing END + Multishot Pause key (default: P).
  • If a target point has been defined, all the camera angle indicator lines will go to that target point.
  • You can remove the target point by pressing END + DEL + Multishot Pause key.
  • If no global target point is defined, the camera will turn smoothly from the per-point angle to the next point’s angle on the way between the points.
  • When you start the motion in path mode, you will first be moved to the path start point, and then the motion (and recording, if interval is not OFF) will start.

Install Multishot Mod

You need to have Forge installed for your version of Minecraft.
Then just place the multishot .zip or .jar file in the mods/ folder of your minecraft working directory.

Download Multishot Mod

For 1.8

http://www.dl3.5minecraft.net/download.php?file=c480729495e324d5852095c289e2bbbe

For 1.7.10

http://www.dl3.5minecraft.net/download.php?file=ca1b3652bad2d4e021699130019dc19f

For 1.7.2

http://www.dl3.5minecraft.net/download.php?file=3c372a50086a2d802e162591ded21bf6

For 1.6.4

http://www.dl3.5minecraft.net/download.php?file=5ef91d83736fc7b662a79c5ff7898d50

For 1.5.2

http://www.dl3.5minecraft.net/download.php?file=0f343afdaf731782fcf5e1202db4d69f

Author: masa_fi

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