Mod Control Mod 1.7.10
After running your server with this mod once you should find a config file named “ModControl.cfg” in your config dictionary. In there you can specify the list type (Blacklist,Whitelist) and the mod ids that should be blocked / allowed. You can also modify the message that players will get when joining with a blocked mod.
As an example, if you would want to prevent players from using NEI and Journey Map (Just the first two client side mods that came to my mind) on your server your config file would look like this:
# Configuration file
# The Kick Message an user will get when using a mod that’s not allowed, %s will be replaced with the mod id [default: You are not allowed to use %s] S:Kick-Message=You are not allowed to use %s
# ListType (0=BlackList, 1=WhiteList) [range: 0 ~ 1, default: 0] I:ListType=0
# ModIds seperated by ; [default: ] S:ModIds=journeymap;NotEnoughItems
You can also use the command “/mc reload” to reload the settings without restarting the server.
Drop the downloaded jar file in your mods folder. This is a server side only mod, installing it on the client willNOT work.
Feel free to use this mod on any server/in any modpack you want.
Download Mod Control Mod