Hungry Animals Mod 1.7.10

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Hungry Animals Mod 1.7.10

Hungry Animals is a mod that changes vanilla animals’ feeding activity and AI. I especially focused on wild life and reality. Have you ever wondered about why vanilla animals aren’t starved to death? This mod makes nice changes for your questions.

Now wild animals can grow their population! They eat grass and sometimes they even fall in love. Of course some of them could be starved to death. They will make equilibrium with nature. High population will deepen their competition and excess will naturally die.

Animals begin to excrete! You can see excreta over every hills and every fields. There’s no bad effect for animals yet but you can use them as fertilizer. Ferment excreta into good manure to grow more wheat and carrots.

3. Configuration

This mod supports in-game configuration GUI. You can modify some constant easily with nice tooltips. You can customize various stats of animals including which food would they eat and follow. Players can set difficulty of ranching for your preference.

2. Change Log


      1. Language
          Korean language file is added


      1. Animals


          *Fixed animal spawn on added biomes.


        1. Excretion value
        2. *Animals have excretion value from 0 to 1.0. It increases when the animal consumes its energy(hunger).


        1. AI
        2. *excretes when its value reaches to 1


          *eats grass more rapidly. This will cause population growth of wild animals. (The hunger value of grass is lowered from 2.0 to 1.0)


          *Target position selecting algorithm is changed. They will make crowd but prevent to be concentrated too much.


          *Fixed stopping animal far from player.


          *Vanilla animals have a tendency to walk to -X, -Z direction. Now fixed.


      1. Excreta


          *Material is Circuit, so is broken by water flow.


          *In a block, 1~4 of excreta or manure can be stored. This is recorded on metadata.


          *Block becomes harder as it stores more excreta and manure.


          *It falls like sand.


        1. Appearance
        2. Its height is proportional to its contents.


          Manure and excreta have different color.


      1. Fermentation
      2. Excreta Blocks changes to Manure through fermentation.




          Excreta ferments when placed in the world. Never in inventory.


        1. Speed
        2. Excreta ferments faster when it stores more excreta in on block. Each fermentation can cause another process of neighbor block.


      1. Manure


          can make bone meal. (more usage will be added soon!)


    1. Absorption
    2. Excreta and manure can be absorbed into grass, dirt or sand. By this process, sand is changed to dirt, dirt to grass.

Download Hungry Animals Mod 1.7.10

For 1.7.10

Author: a3626a


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