HUDWidgets came around due to another mod I’ve made; FlenixTweaks.
Basically, HUDWidgets disables the in-game HUD, and replaces it with a new system. The system is designed to support any mods which alter vanilla settings such as the maximum health, armour or hunger values – as well as be aesthetically pleasing.
The mod is 100% configurable, except the disabled vanilla componants. You can move around and retexture all of the widgets as you desire, as well as disabling any you don’t like. Some widgets even have multiple styles to choose between!
The configuration stage can be quite tricky to master, so I’ve put a wall of text at the start to try and explain it. I recommend sticking with Anchor mode until you get the hang of it.
– More Widgets (Open to suggestions!)
– In-game config editing
– Server forced configs*
– Player name-plate view distance configuration
- Forced configs are clever. Upon joining a server, the server will send the config file to the client as a data packet. The client can then read this packet and apply all of it’s settings automagically, without any need for a reload.
By doing this, you can join any server and get a totally different feel to the game, without even needing to reload!
– Vanilla hotbar restored for now, so hotbar is not configurable due to it causing other rendering issues. Hopefully fixed in the next release.
I will be making a repository in the future for new configuration sets. Anyone will be able to upload and download a config from there, making it easy to share new and unique layouts. I will offer official ones too, for example a “Vanilla” style layout.
Download HUDWidgets Mod 1.6.4