The basic premise of HerdCraft is to add zero new items/blocks/mobs to the game, but make it more interesting though more AI options, and tweaking how things spawn. It will also function as an API for other modders who want their new mobs to participate in herding behaviors.
I’ve got a generalized framework in place that supports herds of arbitrary creatures across multiple dimensions. Right now I’ve got horses, cows, pigs, chickens, sheep or zombies trying to stick together (not cross-species). Entire herds of horses, cows, or sheep stampede when any is injured, collectively follow players with food, and slowly reproduce on their own if there’s enough. Pigs and chickens do the same, but are less organized about running away. When one zombie in a group spots you, you’ll draw the lot of them. Finally, hordes of zombies occasionally spawn instead of the just the typical 1-4.
Just drop in in your Forge [471+] mods folder.
Version 1.0 is here. Please submit your feedback.
Suggestions are always welcome.
This mod may be modified without my express permission where profit is not gained and appropriate credit is maintained.
This mod may be used in any modpack that has express or implicit permission of all mods included, where personal profit is not gained, and appropriate credit is given.
Download HerdCraft Mod 1.7.10