Home / Bukkit Plugins / Giants That Spawn Naturally bukkit plugin for minecraft 1.7.2

Giants That Spawn Naturally bukkit plugin for minecraft 1.7.2

This plugin takes direct inspiration from FatMarleys’ plugin FatGiants, which in turn was inspired by NaturalGiants.

http://dev.bukkit.org/media/images/48/923/Giants_Logo.jpg

Features

  • Giants Can Spawn Naturally
  • Giants have 6 Configurable attack mechanisms
  • Configurable Health, Experience, and Drops
  • Spawn in configurable Worlds and Biomes

 

Attack Mechanisms

Attack Mechanism Decription
Default The default Minecraft Giant attack – if a player is inside the giants legs, the player will instantly die.
Lightning Attack When a giant targets an entity, that entity will be struck by lighning
Throw Boulder Attack When a player is 5-10 blocks away from a giant, there is a chance the giant will “Throw” a Fireball in the direction the giant is facing
Stomp Attack When a player gets close to a giant, there is a chance the giant will stomp the player
Kick Attack When a player gets close to a giant, there is a chance the giant will kick a player at a configurable height
Fire Attack When a giant targets an entity, that entity will get set on fire and so will the giant (configurable)
Spawn Zombies Attack When a giant dies, a configurable amount of zombies will spawn in that location

 

Config

Configuration Description
Giants Configuration:
Giants Stats:
Experience: 5 Defines how much experience a giant drops after death
Health: 100 Defines the maximum health a giant can have
Drops: ‘1:0:1’ Defines what giants will drop after death
1 = id of stone
0 = the durability of an item
1 = the amount dropped
Spawn Settings:
Spawn Chance: 10 The percentage chance to spawn a giant (must be from 1 – 100)
Worlds:
– world
– world_nether
– world_the_end
The worlds that giants are allowed to spawn in
Biomes: Which Biomes to spawn in
Forest: false
Desert: true
Plains: true
Swampland: true
Jungle: false
Ice Plains: false
Taiga: false
Extreme Hills: true
Ice Mountains: false
Mushroom Island: true
Other: true If other plugins modify where mobs can spawn
Attack Mechanisms:
Lightning Attack: false If the Lightning Attack is enabled or not
Kick Attack:
Enabled: false If the Kick Attack is enabled or not
Kick Height How high to kick the player (every number is 5 blocks high: 3 = 15 blocks)
Fire Attack:
Enabled: false If the Fire Attack is enabled or not
Ticks for Target: 100 How long to set the target on fire (100 = 5 seconds)
Ticks for Giant: 100 How long to set the giant on fire (100 = 5 seconds)
Debug Mode: false If the Debug Message should be sent or not
Language:
Debug Message: ‘&2A Giant has spawned at X:&F%X &2Y:&F%Y &2Z:&F%Z’ The message sent to players with the debug permission
&2 = The color code for Green
&f = The color code for White
%X = The X Position
%Y = The Y Position
%Z = The Z Position

 

Commands

Command Decription
/giants spawn <x> <y> <z> Spawns a giant at the given location
/giants reload Reloads the config.yml

 

Permissions

Permission Decription
– giants.spawn Gives the permission to use /giants spawn
– giants.reload Gives the permission to use /giants reload
– giants.debug Gives the permission to receive debug messages
– giants.* Gives all permissions for the plugin

 

Known Bugs

  • Health option does not work ( this is a bukkit problem ) so the health option will be removed until further notice

Found a bug? Submit a Ticket!

 

Future Plans

  • Add Custom Death Messages (Maybe Customizable)
  • Add Giant Head Drop
  • Improve Movement Speed
  • Add Configurable target range
  • Add Zombie baby attack

Author:

  • rmh4209
    • Manager
    • Former author
  • Mammothskier
    • Maintainer
  • pkt77
    • Former author

Download:

http://dl2.5minecraft.net/download.php?file=760d8a80912b8b8b9f61da351f58cb5a

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