DragonAPI for Minecraft 1.6.4/1.6.2/1.5.2

http://img3.5minecraft.net/Mods/Dragonapi.jpg

DragonAPI 1.6.4

DragonAPI is a function library and support mod which is relied upon by all of my mods. If you do not have the API, you will crash on game load.If you are a developer, here are some of the features to using DragonAPI:

  • A detailed registry of all the ores, trees, and similar features added by all the big mods
  • A similar registry of vanilla ores, trees, plants, and the like
  • Many base classes that can be used as the parent class for TileEntities, Containers, and so on, simplifying their use and making them more powerful
  • Interfaces that allow you to make mod item and block registration completely automated
  • Functionality to use the pre-1.5 spritesheet textures for items (not blocks)
  • Large libraries of scientific and mathematical functions and constants, such as materials engineering, thermodynamics calculations, kinematics, nuclear physics, vector calculations, and more
  • Various support functions for interfacing with and converting between different Java data structures
  • Lots of File I/O handling, including PNG, XML, and plaintext
  • A large collection of functions for handling less coder-friendly elements of Minecraft, like enchanting and spawners
  • Retroactive Generation handling
  • Many preset references to avoid having to create new Itemstacks to get specific wood/slab/dye/etc types
  • Lots of keyboard, sound, texture, and chat handling
  • Various handlers for many mods, including BuildCraft, ThaumCraft, and the Twilight Forest
  • Various tools for storing data, like a region of a world, or a series of timers, rendering data, multiblock blueprints, and more

Download DragonAPI

For 1.6.4/1.6.x

http://dl2.5minecraft.net/download.php?file=e368d26a32e4cb12295e06e0967aa193

For 1.5.2

http://dl2.5minecraft.net/download.php?file=270424e7f11c41c6f8a10d66f4154ec5

Credits: Reika

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