Damage Indicators Mod 1.7.10
When anything living takes damage, the damage they took will bounce off their head, with a cool little effect.
Now shows the Mob portrait preview with current health when you mouse over mobs! Every registered Mob type (mod mobs too) can have this preview adjusted using config files, so full compatibility is easy. Have a mob displaying incorrectly? Navigate to /.mincraft/config/DIAdvancedCompatibility/class.path.to.entity.cfg, open it with whatever editor you use, and descriptions for all the adjustments are listed.
- Delete the META-INF THEN copy everything inside the zip into your .minecraft/bin/minecraft.jar (You can edit it with 7zip (recommended) or WinRAR.
- This will just be ‘minecraft’ if your os has file extensions disabled(they are disabled by default).
- Run after installation to make sure everything is running fine, and this will also create the necessary folders so you can’t mess that up.
- Delete all your configs before updating from an old version, including the Advanced Directory!
- Download DamageIndicators Mod and put it in your .minecraft/mods folder.
- Updated to MC 1.7.10
- First 1.7.2 release
- Added a bugfix for mods that use entities that extend a living entity, but never actually register the entity, leading to a null pointer.
- Fixed a rendering glitch with some mods due to a workaround to prevent name tags from rendering.
- Added a different workaround that should universally disable nameplates but still allows all calls to execute.
- The old mob rendering can be enforced by enabling the alternate rendering method option.