Craftable Animals Mod
This mod lets your craft animals using the items they drop. You can craft all vanilla mobs. Even MoCreatures are available. There are some animal related tools as well, such as the minimizer to turn animals into babys/adults or the animal bow. All together this mod adds 63,834 items (63504 of them are zombies with different combinations of armor and age) and 2 blocks.
- Animal Bow: The Animal Bow is a new bow. It can be used to place animals far away from you. If you hit an existing animal it will be turned into the one you’ve shot. To use it you need an arrow and an animal. In Creative Mode you don’t need arrows but always an animal.
- Empty Spawner: The empty spawner is a craftable spawner. When placed it won’t spawn anything. You can harvest it with a iron or diamond pickaxe. To turn it into an working spawner just right click it with an animal. From this point it’s a normal spawner. You can’t harvest it anymore (you can destroy it). You can still change the animal, that it spawns by right clicking it with another animal. This also work with generated spawners. This works with every animal, including colored sheep, armored zombies and MoCreatures. (I recommend not to use enderdragons).
- Minimizer: The minimizer is used to turn animals into babys/adults. Left click any animal to turn it into a baby (you won’t punch it). Right click it to turn it into an adult. If there are no baby version of an animal, nothing will happen. This works for MoCreatures too.
- Ender Crystal: The ender crystal works like every other block. Just right click to place it. But it also has the ability to remove existing ender crystal without explosion. To do this, simply left click and existing ender crystal while holding a crafted ender crystal.
- Animal Display Case: The animal display case can be used to display any animal as a model in the world. In izs settings screen, you can define its size (0.5 to 12.5 this its normal size) and its position in the world, relative the the display block. You can even set it to rotate left or right. You can stop the roatation at any point to make it stay in the angle. Again, this works with MoCreatures too.
- Baby animals: By putting an animal, that has a baby version, together with a block of dirt in a crafting grid, you get 2 baby animals. Putting them both in a crafting grid gives you the adult version back. A baby animal has a red star it its corner, the icon will be the same. This is the only feature that currently does not work with MoCreatures.
- Animals drop themselves: When an animal dies (killed by player or not), it will have a 10% chanche to drop itself in addition to its normal drops. The chance can be changed in the config file.
- Remove spawn eggs: Now that you have craftable animals, you won’t need spawn eggs anymore. If you still want them for some reason, you can disable this function in the config. When removing the eggs, the mod will add a dummy item for compatiblity when playing SMP.
Basic Crafting Recipes:
Even more Recipes:
Differnet kinds of tamed cats. Recipes are shapeless.
Use colored wool to craft colored sheep or color them after crafting. Just put them in the crafting grid to shear them.
Wolves work with every color of wool or sheep. Also you can tame them and make them angry.
Use 4 slimes of one size to make a bigger one. The biggest, the giant slime, does not spawn naturally. Its size is defined in the config. Default is 10. Same with Magma Cube.
Armor + zombie = armored zombie. Works with every kind of normal armor and every normal tool (not modded items).
All different kinds of Villagers are possible. Even the infected villager and the witch.
Different kinds of Jockeys. All are shapeless.
Some recipes that fit nowhere else. Enderman con hold most blocks.
- Download and install Minecraft Forge
- Download Craftable Animals Mod jar file
- Put Craftable Animals Mod jar file into .minecraft.jar
- If you use MoCreatures go to Options -> Global Mod Settings -> MoCreatures -> Vanilla Mobs -> Despawn Vanilla Mods and set it to No.
- ompatiblity for MC 1.6.4
- fixed enderman holding blocks
- fixed status switch in animal display case not working
- fixed zombiew armor working not right
- fixed animals not orienting properly when wearing them on your head