ArmorStatus
The item damage is indicated by a colored bar and a text showing the durability.
Configurables:
– Alignment (default: bottom right)
– Render Current Item (default: true): Renders the item being held if true
– Use Color For Text (default: false): Use the bar color for the text
– Box Color (default: 16777215): The color of the background frame
Current Object
Renders the object in the component as well as the name and extra information.
Extra information depends on the object. If the object is a block, the object rendered in the component is the item returned when using pick block on the block.
Extra information:
Entities:
– Primed TNT and Creeper fuse time
– Child animals
– Furnace Minecart fuel time
– Villager Zombie conversion time
Blocks:
– Drops (depending on held tool)
– Wheat, potato, carrot and sapling growth state
– Redstone wire power
– Redstone Torch and Redstone Lamp state
– Lever, Button, Pressure Plate, Tripwire, Tripwire Hook, Piston and Powered Rail state
– Repeater state and delay
– Comparator state and mode
– Daylight sensor light level
– Door, trapdoor and fencegate state
Tile Entities:
– Sign text
– Note block note and note sound
– Jukbox disc
– Furnace burn time and cook time
– Skull owner
– Command block command and sender name (@)
– Spawner spawned entity
– Container item count
Configurables:
Alignment (default: top middle)
Use Color for Text (default: false): Use frame color for text
Block Color (default: 16777215): Frame color for blocks
Animal Color (default: 65280): Frame color for passive mobs
Water Color (default: 65535): Frame color for water mobs
Monster Color (default: 16711680): Frame color for hostile mobs
Other Entity Color (default: 16777215): Frame color for other entities (Minecarts, Item frames, …)
Tooltip TileEntity Data (default: true): Show Tile Entity information if true
Tooltip Command Treshold (default: 32): Max command length to render full command
ItemPickup
Renders all item stack names you recently picked up.
Configurables:
Alignment (default: top left)
Max Pickup Time (default: 100): Ticks the frame for the item is shown (20 ticks = 1 second)
Box Height (default: 17): The height of the frame
Box Color (default: 10790052): The color of the frame
Text Color (default: 16777215): The color of the text
PotionEffect
Shows all buffs and debuffs currently applied to the player.
Configurables:
Alignment (default: top right)
Use Color for Text (default: true): Use frame color for text
Display Mode (default: 7): +1 = render as icon; +2 = render duration; +4 = render amplifier; can be combined
Box Height (default: 17): The height of the frame when rendering text, otherwise 28
Good Effect Color (default: 65280): The frame color of a buff
Bad Effect Color (default: 16711680): The frame color of a debuff
Ambient Effect Color (default: 33279): The frame color of a buff applied by a beacon
No Effect Color (default: 16777215): The frame color of an invalid buff or debuff
WorldInfo
Shows the sun / moon as an icon, the world name and the world time in the HH:MM format.
Configurables:
Alignment: (default: bottom left)
Use Color for Text (default: false): Use frame color for text
Randomize Downfall (default: false): Randomize the rain animation
Show Snow As Rain (default: false): Check if the biome the player is in is cold enough for snow if false
Day Color (default: 16776960): Frame color if its day
Night Color (default: 255): Fame color if its night