The X, Y and Z coordinates that locate the player’s position in the world are normally displayed on the F3 Debug screen.
This mod has a number of display modes that present this information, and more, discreetly in a corner of the main game screen, so you don’t have to leave F3 open to see them.
In Mode 0 the Coordinates are hidden.
Mode 1 shows the X, Y and Z coordinates, and it also indicates the direction that you are facing, in compass-direction terms.
Mode 2 adds an indication whether your X and Z coordinates will Increase or Decrease if you move in the direction you are facing.
Mode 3 also shows the Biome that you are currently in, displayed below the coordinates.
Mode 4 replaces the normal X, Y and Z coordinates with Chunk information:
The display appears with the Chunk being denoted by a ‘c’ and the Block by a ‘b’, for example:
*X = Block 9 within Chunk -10 *Z = Block 0 within Chunk 0
Batty’s Stopwatch Timer
A discreet timer tucked away in a corner of the screen, that you can hide, reappear, stop, start and zero using key presses.
Can be used to time activities in-game. Useful for speed challenges.
Shows the time passed in hours, minutes and seconds.
Colour-coded so you know at a glance if it is stopped or running.
From version 1.7.2_2.5.0 the Controls have been completely revamped
All controls use keys from the NumPad (Be sure to have NumLock set on!)
NOTE 1 Coordinates can appear:
- Top Left
- Top Right
- Bottom Right
NOTE 2 Timer can appear:
- Top Left
- Top Centre
- Top Right
- Bottom Right
- Bottom Left
NOTE 3 All of the Control Keys are fully reconfigurable via the Options Menu in-game
NOTE 4 Screen locations and display modes are remembered when you quit Minecraft
You can customise the colours in which Batty’s Coordinates and Timer appear on the screen.
This done by creating a small file called BatMod.properties in your .minecraft folder.
If this file is not present, the displays all appear in the default colours.
The following lines are permitted in the file:
- Coords.shade = <true or false>
- Coords.chars.Increase = <any character>
- Coords.chars.Decrease = <any character>
- Coords.colours.TitleText = <colour from the list>
- Coords.colours.PosCoordText = <colour from the list>
- Coords.colours.NegCoordText = <colour from the list>
- Coords.colours.PosChunkText = <colour from the list>
- Coords.colours.NegChunkText = <colour from the list>
- Coords.colours.CoordText = <colour from the list>
- Coords.colours.CompassText = <colour from the list>
- Coords.colours.BiomeText = <colour from the list>
- Timer.shade = <true or false>
- Timer.colours.Stopped = <colour from the list>
- Timer.colours.Running = <colour from the list>
NOTE 1: PosCoordText and NegCoordText can be used to distinguish positive and negative coordinates from each other by giving them different colours
NOTE 2: You can still use CoordText, and this will override anything you put in PosCoordText and NegCoordText
NOTE 3: You can choose the character that indicates whether your coordinates are increasing or decreasing in the X or Z directions. By default these are ‘+’ and ‘-‘, but by use of Coords.chars.Increase or .Decrease you can substitute another character.
NOTE 4: You can choose the colours that the Chunk Coordinates display, positive and negative
The full list of recognised colours:
(*Note* that you must type all of the entries exactly as they appear here – capitals and lowercase – or they will be ignored and the default colours will be used by the game)
So, for example, if you like all-white lettering and no shaded panel, make this BatMod.properties file:
Batty’s Coordinates PLUS! mod makes changes to these Minecraft internal classes:
It also adds its own class:
It will conflict with any other mods that you install which modify the same classes.
Optifine does not touch these classes, and so should be completely compatible.
This is a very basic mod and is installed either by editing the appropriate Minecraft jar file or by using apps e.g. MagicLauncher, MultiMC
- Add Batty’s Coordinates PLUS! as an external mod to a MagicLauncher profile
- Find the zip file that you downloaded.
- Run as normal.
editing Minecraft jar(1.6 onwards)
- make a new folder in the %appdata%\.minecraft\versions\ folder
- in this example, assume you have called this “1.7.2 UI”
- copy the entire contents of the “1.7.2” folder into “1.7.2 UI”
- rename the 1.7.2.jar to 1.7.2 UI.jar and 1.7.2.json to 1.7.2 UI.json
- open the 1.7.2 UI.jar with an appropriate tool (e.g. WinRAR, 7-zip)
- delete the META-INF folder
- open the zip file that you downloaded containing my mod
- copy all of the zip file contents
- paste the zip file contents into the 1.7.2 UI.jar, replacing the classes in the this jar with the equivalent classes from the zip file
- edit the 1.7.2 UI.json file, changing the id to “1.7.2 UI”
- set up a profile for this new jar using the new Minecraft Launcher
- run Minecraft from this new profile
Download Batty’s Coordinates PLUS Mod