Archimedes’ Ships Mod 1.7.10
Craft and create your own ship… And sail it across the seven seas!
Blocks and items
The ship marker is the main block to create ships. It looks like a steering wheel, but it acts like a seat. Right click the block to create a ship out of connected blocks and mount it. See Features:Ship for information about the ship blocks.
This block currently contains two functional gauges. One gauge always points to the north, the other indicates the speed of the ship it is attached to. A whole circle equals 80 kilometres per hour.
It will look like this:
The floater only has real functionality when advanced floating physics is enabled in the configuration file. It is simply a very lightweight block, that gives ships the ability to float.
This block does not have a function yet.
Compile a ship
Once you right click the block, the ship you created will convert into a moveable chunk and you will mount it. All blocks connected to the ship marker will become part of your ship. However, the ship will never be larger than 16*16*16 blocks and none of the following blocks will be considered part of the ship:
- Water lily
- Soul sand
Also consider that tile entities will work, but are not saved to disk. So watch out with storing items in ship chests/furnaces/etc..
Unmounting the ship again will decompile the mobile chunk into normal world blocks, after the ship has been aligned to the world axis. Now you can edit and mount the ship again.
Make sure you don’t build or unmount the ship too near to your buildings, or (parts of) your buildings may connect to the ship when mounting it.
Sail a ship
The ship can be steered like the vanilla Minecraft boat. Although it will act slowly, its maximum velocity is much higher and by constantly sailing the same direction, you will keep gaining momentum. By sneaking the ship will quickly come to a full stop. Ships will never break when you hit something.
Command a ship
- /as OR /ashelp OR /as?
Lists all Archimedes’ Ships mod commands.
Shows information about the ship you’re currently sailing.
- /asdismount [overwrite]
Dismount the current ship, even when it can not decompile. If the “overwrite
” parameter is added, the ship will decompile anyways and overwrite existing world blocks in the process if any.
Aligns the currently sailing ship to the world grid, without rejoining with the world. Useful for parking your ship.
- /asdestroy [range] Destroys the nearest ship in a given range. If the range is not indicated, a range of 16 blocks is used.
Reloads all metarotation files in the .minecraft/config/ArchimedesShips/ folder.
Install Archimedes’ Ships Mod1.7.2/1.6.4/1.6.2/1.5.2
- Download and install Minecraft Forge
- Download Archimedes’ Ships Mod
- Put Archimedes’ Ships Mod zip file into your %appdata%/.minecraft/mods/ folder. Do not unzip it.
- Edit the configuration file for custom block and item IDs and other settings. (.minecraft/config/ArchimedesShipsMod.cfg)
- Fixed server crashes.
- Fixed max entity boundingbox check radius increasing with every ship built.
- Fixed server crashing when dismounting ship.
Download Archimedes’ Ships Mod 1.7.10/1.7.2/1.6.4/1.6.2/1.5.2